Elementary Probability
Senior 1 · Mathematics
Elementary Probability
Lesson 1 of 5
22 min
Before a football match at Amahoro Stadium, the referee tosses a coin and the captains call "heads" or "tails". Nobody can say which side will land up. That is exactly why the toss is fair. But everybody knows what can happen: heads or tails, nothing else. Probability starts here, by listing every possible result of an action whose result is uncertain. This lesson gives you the words for that list.
Definition
Experiment (random experiment): an action whose result cannot be predicted for certain, although all its possible results can be listed. Each time the experiment is done is called a trial.
Outcome: one possible result of an experiment.
Example: rolling a die is an experiment; "the die shows 4" is one of its outcomes.
Definition
Sample space: the set of all possible outcomes of an experiment.
Notation: the sample space is usually called , and is the number of outcomes in it, as with the sets of Unit 1.
Example: for tossing a coin, and .
Definition
Event: a set of outcomes, that is, a subset of the sample space. An event is named with a capital letter, and it happens (occurs) when the outcome of the trial is one of its elements.
Example: when you roll a die, the event "an even number" is , with . If the die shows 4, then has happened.
Worked example 1: listing sample spaces
Write the sample space and for each experiment: (a) a card is picked from five cards numbered 1 to 5; (b) a learner is chosen from Uwase, Mugisha and Keza to lead a group; (c) a day of the week is chosen for a class trip.
Solution
Worked example 2: events as subsets
A die is rolled. List these events and count their outcomes: : "a number greater than 4"; : "a prime number"; : "a number less than 7"; : "the number 8".
Solution
Some experiments have two stages, such as tossing two coins or rolling two dice. A tree diagram lists the outcomes stage by stage: each branch of the first stage splits into every result of the second.
Important
Counting outcomes of a two-stage experiment. If the first stage has outcomes and the second has , the whole experiment has
outcomes. Why: each of the first results is paired with each of the second results, like the Cartesian product of Unit 1, which has ordered pairs. So two coins give outcomes, a coin and a die give , and two dice give .
For two dice, a tree would need 36 branches, so use an outcome grid instead. Each outcome is an ordered pair (first die, second die), and each cell of the grid below shows the total of the pair.

Worked example 3: events with two coins
Two coins are tossed. List the events (a) : "exactly one head", (b) : "at least one head", (c) : "no heads".
Solution From the tree, .
Worked example 4: events with two dice
A red die and a green die are rolled. Use the grid to find the number of outcomes in each event: (a) the total is 7; (b) the total is 12; (c) both dice show the same number (a double); (d) the total is more than 9.
Solution
Warning
Order matters, and totals are not outcomes
Tip
Before you count anything, write and at the top of your working. For two stages, check with the rule .
FuseSchool: Sample Spaces (3 min). Watch how a table of outcomes lists every combination when two things happen at once.
Practice
Write each sample space as a set. Questions 5 to 7 involve two stages.
Sources and credits
The Rwandan examples, the diagrams, the practice items and the quiz questions were written by Ganzaa.