Netball Rules of the Game
Senior 6 · Physical Education
Netball Rules of the Game
Lesson 1 of 3
25 min
Most decisions in a netball match turn on very small distances and times: a defender closer than 0.9 m (3 ft) to the player with the ball, a landing foot that slides a few centimetres, a ball held for a little over 3 seconds, a pass so short that no opponent could reach it. Since Senior 3 you have played netball under the World Netball Rules of Netball, 2024 edition. This unit studies those rules as an umpire would. This lesson covers how the ball may be played and passed (Rules 11 and 12), footwork (Rule 13), obstruction (Rule 16) and contact (Rule 17), with their sanctions.
Definition
Landing foot: the foot (or first foot) that touches the ground when a player receives the ball.
Obstruction: defending a player with the ball from closer than 0.9 m, or using arms away from the body to block an opponent's movement.
Contact: physical contact with an opponent that unfairly interferes with that opponent's play.
Short pass: a pass that leaves no room for an opponent to intercept between the hands of the passer and the receiver.
Free pass and penalty pass: the sanctions for minor and major infringements; at a penalty pass the infringer stands out of play beside the thrower.
| Landing | The player may |
|---|---|
| One foot (or receiving with one foot on the ground) | Step with the other foot in any direction, lift the landing foot and pass or shoot before it touches the ground again; pivot on the landing foot, stepping with the other as often as she likes; jump from the landing foot onto the other foot and jump again; or step and jump, releasing the ball before either foot comes down |
| Two feet at once (or receiving while standing on both) | Step with either foot, which makes the other the landing foot, and then use the same options as above |
| Never | Drag or slide the landing foot; hop on either foot; jump from both feet and land on both feet still holding the ball; fall and re-ground the landing foot |
Worked example 1: footwork decisions
Obstruction is a major infringement: penalty pass where the infringer stood (or where the obstructed player stood, if that is better for the non-infringing team).

Contact is a major infringement: penalty pass. In the goal circle the Goal Shooter or Goal Attack taking a penalty pass may pass or shoot. If the umpire sees that stopping play would harm the non-infringing team, she calls and signals advantage and lets play continue.
Worked example
Worked example 2: obstruction or not? The GS holds the ball in the circle, landing foot fixed. The GK stands 0.8 m from her landing foot.
Video: "2024 Rules Update - Contact", World Netball. Watch each clip and decide whether the contact interfered with play before the answer is given.
Warning
Common mistakes and safety. The 0.9 m is measured on the ground between feet, not between bodies or hands. Contact that changes nothing is not a foul. A defender who jumps from the right distance and lands closer is not obstructing unless she interferes. For safety: land with bent knees, on both feet where possible; never move under a player who is in the air; keep nails short and remove jewellery. A player who is bleeding is stopped and may be substituted; an injured player is not moved until checked.
Practice
Remember
Sources and credits