Netball Techniques
Senior 4 · Physical Education
Netball Techniques
Lesson 1 of 4
25 min
In netball nobody may run with the ball or dribble it: a player who catches it must pass or shoot within three seconds, and may not move the landing foot. So the ball only moves forward when somebody gets free to receive it, and the defender's job is to stop exactly that. A good receiver beats the defender before the pass is made, catches the ball safely, lands in balance and is ready to pass at once. In Senior 1 you learned to catch and land; in Senior 2 and 3 you used these skills in tactics. This lesson refines getting free and receiving under the World Netball Rules of Netball, 2024 edition.
Definition
Getting free: moving away from a defender into space where a pass can reach you, using a dodge, a sprint or a change of direction.
Dodge: a quick fake step one way followed by a sprint the other way. A double dodge fakes twice.
Lead (drive): a strong sprint into space towards the ball, timed so that the pass arrives as you get there.
Holding the space: using the body, without contact, to keep a space in front of you free for a pass.
Possession: a player has possession when holding the ball; she must then pass or shoot within three seconds (Rule 11).
Landing foot: after a one-foot landing, the foot on which the player first lands; after a two-foot landing, the foot not first moved (Definitions).
| Step | What you do |
|---|---|
| 1. Watch | Keep the ball and the defender in view; see where the space is. |
| 2. Get free | Dodge or double dodge, then drive hard into the space, often on a curve away from the defender. |
| 3. Show hands | Hands up and out towards the passer, fingers spread, on the side away from the defender. |
| 4. Catch | Reach for the ball and catch it with two hands, fingers spread behind the ball; for a ball at full stretch, catch with one hand and bring the other hand onto it at once. |
| 5. Land | Land on one foot or both feet, knees bent, balanced, so the landing foot is clear and you do not step illegally. |
| 6. Look and release | Pivot if needed, look for the next pass and release within 3 seconds. |
The rules on receiving (Rules 11, 12 and 16, summarised). A player may gain possession by catching the ball with one or both hands, by batting or bouncing it once and then catching it, or by catching a rebound from the goalpost. A player may not fall on the ball or gain possession while lying, sitting or kneeling. The ball must be caught or touched in every third, and the player who catches it must be standing wholly in that third, or land first in it. A defender of the player with the ball must stay at least 0.9 m away, measured from the landing foot.

Worked example
Worked example 1: how much space does a dodge make? An attacker fakes left, then sprints right at . The defender reacts to the real move 0.30 s late and then runs at the same speed (figures illustrative).
The gap depends on the defender's reaction time, not on speed. That is why a sharp, believable fake matters more than raw pace, and why a double dodge works on a defender who has learned to wait.

Worked example
Worked example 2: the fewest passes to score from a centre pass. The centre pass is taken from the centre circle and must be caught or touched in the centre third; the ball must then be caught in each third it enters, and only the Goal Shooter or Goal Attack may shoot, from inside the goal circle.
So at least two passes are needed before a shot. If each catch is held for about 1 s and each pass is in the air for about 0.6 s, the fastest attack takes about before the shot. Every extra pass adds about 1.6 s and another chance for an interception, so good receivers get free early, in the right place.
Video: "Netball Ball Handling Skills", Netball Australia. As you watch, notice where the hands meet the ball and how the players land and look up after each catch.
Tip
"Fake, drive, hands, land." Sell the fake, drive hard into space, show the hands away from your defender, and land balanced with a clear landing foot.
Warning
Common mistakes. Standing still and waiting for the ball. Driving too early, so the space is gone when the pass comes. Catching against the chest. Landing off balance and then stepping (a footwork fault). Contact with the defender while getting free.
Safety. Remove jewellery and keep fingernails short. Most netball injuries are to the ankle and knee, often on landing: land with the knees bent and the knee over the toes, not turned inwards. A jammed finger: stop, cool with a cold pack wrapped in cloth for no more than 10 minutes, and do not pull it straight.
Practice
Remember
Sources and credits
This lesson adapts CC BY-SA material and is shared under CC BY-SA 4.0.
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