Basketball Rules of the Game
Senior 6 · Physical Education
Basketball Rules of the Game
Lesson 3 of 5
30 min
Until 30 September 2026, a referee who saw a defender grab a player on a fast break called an unsportsmanlike foul, and two of them sent a player out of the game. The FIBA Official Basketball Rules 2026 split that foul in two: a disruptive foul for tactical contact that stops play, which does not lead to disqualification, and a flagrant foul for dangerous or excessive contact, which does. Technical fouls were also divided into two categories. FIBA's stated aim was "proportionality in sanctions". This lesson sets out the principles of legal and illegal contact and every type of foul with its penalty.
Definition
Foul: an infraction involving illegal personal contact with an opponent or unsporting behaviour.
Cylinder principle: each player owns the imaginary cylinder he or she occupies, from the floor to the ceiling.
Legal guarding position: a defender facing the opponent with both feet on the floor.
Team foul: any personal, technical, disruptive, flagrant or disqualifying foul by a player; after 4 in a quarter the team is in the team foul penalty situation.
Game disqualification (GD): being sent off for the rest of the game for an accumulation of the most serious fouls.
| Foul | What it is | Penalty |
|---|---|---|
| Personal foul | Illegal contact with an opponent, ball live or dead | Not shooting: throw-in, or 2 free throws if the offending team is in the team foul penalty. Shooting: basket counts + 1 free throw, or 2 or 3 free throws if missed |
| Team control foul | A personal foul by a player of the team that controls the ball (e.g. charging, illegal screen) | Throw-in to the opponents; never free throws |
| Double foul | Two opponents foul each other at about the same time | Both charged; no free throws; play restarts by possession or alternating possession |
| Technical foul | Non-contact or behavioural foul. Category 1 (counts towards GD): disrespect to officials, taunting, faking a foul, swinging elbows without contact. Category 2 (does not): delaying the game, hanging on the ring, goaltending the last free throw | 1 free throw to the opponents (any player), then the team that had the ball keeps it |
| Disruptive foul | Unnecessary contact, not a play on the ball, to stop a transition or stop the clock at the end of a quarter; or contact from behind or the side on a player progressing to the basket with no defender in front | 2 free throws (or basket + 1, or 2 or 3), then a throw-in from the throw-in line in the frontcourt; shot clock 14 s. Does not count towards GD |
| Flagrant foul | Not a legitimate basketball play; reckless, violent or dangerous; or excessive hard contact | As for a disruptive foul, and it counts towards GD |
| Disqualifying foul | Any flagrant unsportsmanlike action, including aggression on opponents or referees | Offender to the dressing room for the rest of the game; free throws and frontcourt throw-in |
Limits. A player who has committed 5 fouls must leave the game. A player is game-disqualified for two category 1 technical fouls, two flagrant fouls, or one of each; the timer raises the GD marker. A head coach is disqualified for two category 1 technical fouls for his or her own behaviour, or three counting those charged for the bench. Team fouls in an overtime count as fourth-quarter fouls.
Worked example
Worked example 1: the team foul penalty. In the third quarter Team B has already committed 4 team fouls.
Worked example
Worked example 2: disruptive or flagrant? A10 steals the ball and dribbles alone towards the basket, no defender ahead of her.
Video: "2026 FIBA Rule Changes", Referee University. Watch for the new disruptive and flagrant fouls, the two categories of technical foul and the new signals.
Warning
Safety and first aid (ERC Guidelines 2025)
Tip
Coaching point: defend without fouling. Teach defenders to beat the dribbler to the spot, chest square, both feet down (the legal guarding position), hands up and inside the cylinder. A defender who reaches in with the hands gives away fouls; one who arrives early draws charges, except in the no-charge semi-circle.
Practice
Remember
Sources and credits